CRYMAP_TEST
78.24.41.96:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 22 October, 18:48 UTC, in 8d 12h. Its biweekly schedule tag · low confidence
- usual gap
- 2.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 67% else halves by day 1
Coming wipes
- 8d 12hThu 22 Oct, 18:48 UTC
- 22d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 19 Nov, 18:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:48 UTC 5d ago | 3 | – | running | 2 |
| Tue 6 Oct, 22:30 UTC 7d ago | 3 | – | 1.8 days | 0 |
| Sat 3 Oct, 19:27 UTC 10d ago | 1 | held half | 3.1 days | 1 |
| Thu 1 Oct, 17:57 UTCFW 12d ago | 3 | held half | 2.1 days | 2 |
| Wed 30 Sep, 20:18 UTC 13d ago | 3 | – | 0.9 days | 3 |
| Fri 18 Sep, 09:06 UTC 25d ago | 3 | halved by day 1 | 12.5 days | 2 |
| Mon 14 Sep, 18:17 UTC 29d ago | 3 | halved by day 1 | 3.6 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is CRYMAP_TEST?
0 of 20 slots on CRYMAP_TEST are filled right now. For the last seven days the mean was 0 players; the highest count was 3. Over the past 48 hours, the peak period was 18:00 UTC with an average of 3 players.
How does CRYMAP_TEST rank against other Rust servers?
By player hours over the last seven days, CRYMAP_TEST ranks #6,024 worldwide and sits in the top 27% of all ranked servers.
Wipe times
What does wipe day look like on CRYMAP_TEST?
The busiest points of its recent wipes drew 2 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 67% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on CRYMAP_TEST?
The prediction follows its tag because too few wipes of CRYMAP_TEST are on record to confirm the schedule. Thursday 22 October at 18:48 UTC is when its next wipe is due. The map has been running for 5 days 11 hours. Its tags give an every-two-weeks wipe schedule.
Server
Is CRYMAP_TEST online, and how reliable is it?
Live status for CRYMAP_TEST: online. The uptime it reports indicates a restart about 15 hours ago. In the last 7 full days, it was up for 118 of 168 hours, or 70% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of CRYMAP_TEST: does it run smoothly?
The last 48 hours saw an average of 167 server fps and a low of 146. The highest entity count was 67,231, including buildings, deployables and everything else. Memory use reached 2,674 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does CRYMAP_TEST run?
The Rust version for CRYMAP_TEST is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is CRYMAP_TEST located?
For CRYMAP_TEST, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 78.24.41.96:28025 is its address.
Lists and tags
Which When Is Wipe lists include CRYMAP_TEST? And filters?
These When Is Wipe lists include CRYMAP_TEST: Best modded Rust servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on CRYMAP_TEST mean?
gmrust (Game mode): Standard survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^b (Biweekly): This server wipes fortnightly; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^c (Creative): Build without gathering in this creative sandbox; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins are the tags CRYMAP_TEST publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does CRYMAP_TEST enforce? And settings?
No gather rate appears in CRYMAP_TEST's name. With the default limit, groups are limited to 8 players. The game mode for this server is build & creative, building in a sandbox, without gathering. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does CRYMAP_TEST run?
The map on CRYMAP_TEST is procedural, size 3,500, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
Join
How do I join CRYMAP_TEST?
Open Rust, press F1, and type client.connect 78.24.41.96:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^b,^v,^c,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp20- Max players Slot count: 20.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^c- Creative Build without gathering in this creative sandbox.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.