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When Is Wipe

56,275 players on 11,557 servers

Online #2,699

Classic|No mods[Viking]

78.29.14.210:28015 checked 12m ago

biweekly wipes vanillaoxide

Players

Now1/100
Peak, 48 hours4
7-day average2
7-day peak7
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 23:18 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  • 1d 11hThu 15 Oct, 23:18 UTC
  • 15d 11hThu 29 Oct, 23:18 UTC
  • 22d 7hThu 5 Nov, 19:00 UTCFW
  • 29d 11hThu 12 Nov, 23:18 UTC
  • 43d 11hThu 26 Nov, 23:18 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTCFW 12d ago 8 – running 0
Thu 17 Sep, 23:15 UTC 26d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 195 on average
124/200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 93 on average
53/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 69 on average
26/200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 51 on average
49/200
ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 40 on average
9/200
Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 37 on average
17/100

Quick answers

from the figures on this page

Player counts

How busy is Classic|No mods[Viking]?

The current population of Classic|No mods[Viking] is 1 out of 100 slots. The past seven days show 2 players on average and 7 at peak. In the last 48 hours, 14:00 UTC drew the highest average: 3 players.

How does Classic|No mods[Viking] rank against other Rust servers?

Over the last seven days, Classic|No mods[Viking] is #2,699 for player hours, placing it in the top 12% of ranked servers globally.

Wipe times

What does wipe day look like on Classic|No mods[Viking]?

Its recent wipes drew an average busiest crowd of 6 players. The crowd reaches its peak 39 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.

What is the wipe schedule on Classic|No mods[Viking]?

The prediction follows its tag because too few wipes of Classic|No mods[Viking] are on record to confirm the schedule. On Thursday 15 October at 23:18 UTC the next wipe falls due. The map has been running for 12 days 12 hours. Its tags give an every-two-weeks wipe schedule.

Server

Is Classic|No mods[Viking] online, and how reliable is it?

Right now Classic|No mods[Viking] is up and online. The uptime it reports indicates a restart about 10 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.

Performance of Classic|No mods[Viking]: does it run smoothly?

The last 48 hours saw an average of 77 server fps and a low of 10. The highest entity count was 119,868, including buildings, deployables and everything else. Memory use reached 4,229 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Classic|No mods[Viking] run?

On Classic|No mods[Viking], the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is Classic|No mods[Viking] located?

For Classic|No mods[Viking], no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 78.29.14.210:28015.

Lists and tags

Which When Is Wipe lists include Classic|No mods[Viking]? And filters?

Community Rust servers and Vanilla Rust servers are the When Is Wipe lists that Classic|No mods[Viking] fits. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Classic|No mods[Viking] mean?

These are the tags Classic|No mods[Viking] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^b (Biweekly): This server wipes fortnightly; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Classic|No mods[Viking] enforce? And settings?

The name of Classic|No mods[Viking] does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. Plugins: Oxide. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.

Which map does Classic|No mods[Viking] run?

The map on Classic|No mods[Viking] is procedural, size 4,500, seed 364229868, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Classic|No mods[Viking]?

Open Rust, press F1, and type client.connect 78.29.14.210:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://m.vk.com/rust_vikings.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167781
Build This server runs build 167781.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Wipe schedule

^b
Biweekly This server wipes fortnightly.

Difficulty

^v
Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.