Testmops Staging
EU 78.47.21.235:29015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC 19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testmops Staging?
Testmops Staging is holding 0 of its 100 slots at the moment. The past week gives an average of 0 players.
How does Testmops Staging rank against other Rust servers?
By player hours over the last seven days, Testmops Staging ranks #15,912 worldwide and #2,504 in Europe, sitting in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on Testmops Staging?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Testmops Staging?
Too few wipes are on record for Testmops Staging to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 19 days 21 hours ago the current world was made.
Server details
Is Testmops Staging online, and how reliable is it?
Live status for Testmops Staging: online. It reports an uptime that puts the last restart at about 17 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Testmops Staging: does it run smoothly?
In the last 48 hours, average server fps was 165, and it never dropped below 60. At its peak it held 70,077 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,837 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Testmops Staging run?
Rust network protocol 2635 and build 167888 on Linux is what Testmops Staging runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Testmops Staging located?
Its EU tag puts Testmops Staging in Europe, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 78.47.21.235:29015 is its address.
Tags, lists
Which When Is Wipe lists include Testmops Staging? And filters?
These When Is Wipe lists include Testmops Staging: EU Rust servers and Community Rust servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Testmops Staging mean?
These are the tags Testmops Staging publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs167888 (Build): The game build is 167888; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; EU (Europe): Europe is the browser category for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Testmops Staging enforce? And settings?
Testmops Staging's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does Testmops Staging run?
The map on Testmops Staging is procedural, size 3,500, seed 1660485855, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join Testmops Staging?
Press F1 in Rust and enter client.connect 78.47.21.235:29015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/UNVRS.
Server tags
Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs167888,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs167888- Build The game build is 167888.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.