LocalHost
78.61.155.150:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LocalHost?
LocalHost is holding 1 of its 500 slots at the moment. The past seven days show 1 players on average and 1 at peak. The busiest time in the last 48 hours was 16:00 UTC, when the average was 1 players.
How does LocalHost rank against other Rust servers?
Over the last seven days, LocalHost is #7,794 for player hours, placing it in the top 35% of ranked servers globally.
Wipe schedule
What is the wipe schedule on LocalHost?
Its rhythm is not yet clear from the wipes of LocalHost on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 3 days 19 hours.
Server details
Is LocalHost online, and how reliable is it?
LocalHost is online at the moment. In the last 3 full days, it was up for 17 of 72 hours, or 24% of the time. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does LocalHost run?
Rust network protocol 2634 and build 167398 on Windows is what LocalHost runs. Joining needs the same protocol version; Steam handles that update for you.
Where is LocalHost located?
There is no region published for LocalHost. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 78.61.155.150:28015.
Lists and tags
Which When Is Wipe lists include LocalHost? And filters?
The When Is Wipe lists LocalHost fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalHost mean?
These are the tags LocalHost publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does LocalHost enforce? And settings?
The name of LocalHost does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does LocalHost run?
LocalHost uses a procedural map from the game's generator.
Join
How do I join LocalHost?
Press F1 in Rust and enter client.connect 78.61.155.150:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players Slot count: 500.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.