Local Custom Map
79.103.17.74:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Custom Map?
At present Local Custom Map shows as offline; its last appearance was 12 days 3 hours ago.
How does Local Custom Map rank against other Rust servers?
By player hours over the last seven days, Local Custom Map ranks #14,109 worldwide and sits in the top 60% of all ranked servers.
Wipe times
What is the wipe schedule on Local Custom Map?
Its rhythm is not yet clear from the wipes of Local Custom Map on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 34 days 7 hours is how long the present world has lasted.
Server details
Is Local Custom Map online, and how reliable is it?
Right now Local Custom Map is offline, with the most recent sighting 12 days 3 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 1 October 2026.
Which version of Rust does Local Custom Map run?
Rust network protocol 2633 and build 165217 on Windows is what Local Custom Map runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Custom Map located?
There is no region published for Local Custom Map. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 79.103.17.74:28015.
Tags, lists
Which When Is Wipe lists include Local Custom Map? And filters?
The When Is Wipe lists Local Custom Map fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Custom Map mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server are the tags Local Custom Map publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Local Custom Map enforce? And settings?
No gather rate appears in Local Custom Map's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join Local Custom Map?
Open Rust, press F1, and type client.connect 79.103.17.74:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.