your_server_name
79.105.59.204:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is your_server_name?
At present your_server_name shows as offline; its last appearance was 18 days 7 hours ago.
How does your_server_name rank against other Rust servers?
Over the last seven days, your_server_name is #16,556 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on your_server_name?
The rhythm of your_server_name cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 20 days 22 hours.
Server
Is your_server_name online, and how reliable is it?
Live status for your_server_name: offline, last seen 18 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 23 September 2026.
Which version of Rust does your_server_name run?
On your_server_name, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is your_server_name located?
For your_server_name, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.105.59.204:28015.
Tags, lists
Which When Is Wipe lists include your_server_name? And filters?
Community Rust servers are the When Is Wipe lists that your_server_name fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags your_server_name publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does your_server_name enforce? And settings?
your_server_name's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does your_server_name run?
A procedural map, made by the game, is used by your_server_name.
How to join
How do I join your_server_name?
Press F1 in Rust and enter client.connect 79.105.59.204:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.