localserver228
79.126.113.153:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is localserver228?
Right now localserver228 is offline; the last sighting was 4 days 4 hours ago. The past seven days show 0 players on average and 1 at peak.
How does localserver228 rank against other Rust servers?
By player hours over the last seven days, localserver228 ranks #11,253 worldwide and sits in the top 50% of all ranked servers.
Wipe schedule
What is the wipe schedule on localserver228?
Too few wipes are on record for localserver228 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 13 hours is how long the present world has lasted.
Server details
Is localserver228 online, and how reliable is it?
The server localserver228 is offline as of the latest check; last seen 4 days 4 hours ago. 2 of 120 hours were online in the last 5 full days, 2% uptime. Its first appearance in When Is Wipe data was 7 October 2026.
Which version of Rust does localserver228 run?
The Rust version for localserver228 is network protocol 2634 and build 166652, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is localserver228 located?
There is no region published for localserver228. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 79.126.113.153:28015.
Tags, lists
Which When Is Wipe lists include localserver228? And filters?
Community Rust servers are the When Is Wipe lists that localserver228 fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on localserver228 mean?
The game's server browser reads the tags localserver228 publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does localserver228 enforce? And settings?
No gather rate appears in localserver228's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does localserver228 run?
The map on localserver228 is procedural, created by the game.
Join
How do I join localserver228?
Open Rust, press F1, and type client.connect 79.126.113.153:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.