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When Is Wipe

70,300 players on 11,608 servers

Online #7,250

Facepunch Playtest

79.137.98.20:28015 checked 8m ago

Players

Now0/?
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.6 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
9
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTCFW 12d ago 0 – running 0
Mon 28 Sep, 07:20 UTC 16d ago 28 +1 queue halved by day 1 3.4 days 0
Thu 24 Sep, 10:57 UTC 20d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
557/575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average
358/375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
153/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average
326/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
46/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average
303/375

Quick answers

from the figures on this page

Population

How busy is Facepunch Playtest?

The current player count on Facepunch Playtest is 0. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 16:00 UTC, when the average was 2 players.

How does Facepunch Playtest rank against other Rust servers?

For player hours in the last seven days, Facepunch Playtest holds rank #7,250 and is in the top 33% of all ranked servers.

Wipe times

What does wipe day look like on Facepunch Playtest?

Its recent wipes drew an average busiest crowd of 9 players. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.

What is the wipe schedule on Facepunch Playtest?

With no regular pattern, Facepunch Playtest wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 19 hours is how long the present world has lasted.

Server

Is Facepunch Playtest online, and how reliable is it?

Facepunch Playtest is online at the moment. Based on reported uptime, the last restart was roughly 26 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.

Performance of Facepunch Playtest: does it run smoothly?

Over the past 48 hours, it averaged 45 server fps, with a minimum of 35. Buildings, deployables and other world objects pushed the entity count as high as 391,000. It went as high as 10,865 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Facepunch Playtest run?

On Facepunch Playtest, the Rust version is network protocol 2635 and build 167779 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is Facepunch Playtest located?

For Facepunch Playtest, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 79.137.98.20:28015 is its address.

Tags, lists

Who runs Facepunch Playtest?

So are Facepunch Playtest and 124 other servers we track most likely run by the same operator: they all publish a playrust.com hostname.

Which When Is Wipe lists include Facepunch Playtest? And filters?

The When Is Wipe lists Facepunch Playtest fits are: Official Rust servers. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.

What do the server tags on Facepunch Playtest mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Protocol 2635: to join, your game must match this version; cs167779 (Build): The game build is 167779; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags Facepunch Playtest publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Facepunch Playtest enforce? And settings?

The name of Facepunch Playtest does not state a gather rate. Up to 100 players can be in a group. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. The server is in the Official tab in-game. VAC is on.

Which map does Facepunch Playtest run?

Facepunch Playtest runs a procedural map of size 4,500 with seed 1377699477, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Facepunch Playtest?

Open Rust, press F1, and type client.connect 79.137.98.20:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs167779,ts100

On When Is Wipe

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival is the game mode.
mp0
Max players Capacity is 0 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Protocol 2635: to join, your game must match this version.
cs167779
Build The game build is 167779.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.