nameserver
79.142.197.232:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is nameserver?
Right now nameserver is offline; the last sighting was 7 hours ago. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 16:00 UTC, when the average was 1 players.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver is #6,858 for player hours, placing it in the top 31% of ranked servers globally.
Wipe times
What is the wipe schedule on nameserver?
Its rhythm is not yet clear from the wipes of nameserver on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 13 hours ago the current world was made.
Server
Is nameserver online, and how reliable is it?
Right now nameserver is offline, with the most recent sighting 7 hours ago. In the last 2 full days, it was up for 6 of 48 hours, or 12% of the time. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does nameserver run?
The Rust version for nameserver is network protocol 2634 and build 167231, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is nameserver located?
No region is published by nameserver. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 79.142.197.232:28015 is its address.
Tags, lists
Which When Is Wipe lists include nameserver? And filters?
Community Rust servers are the When Is Wipe lists that nameserver fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Capacity is 15 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. VAC is on.
Which map does nameserver run?
nameserver uses a procedural map from the game's generator.
How to join
How do I join nameserver?
Press F1 in Rust and enter client.connect 79.142.197.232:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Capacity is 15 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build The game build is 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.