Local Test Server
79.186.61.92:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Test Server?
At present Local Test Server shows as offline; its last appearance was 28 days 14 hours ago.
How does Local Test Server rank against other Rust servers?
Over the last seven days, Local Test Server is #15,464 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 30 days 22 hours.
Server
Is Local Test Server online, and how reliable is it?
The server Local Test Server is offline as of the latest check; last seen 28 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Test Server located?
There is no region published for Local Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 79.186.61.92:28015.
Lists and tags
Which When Is Wipe lists include Local Test Server? And filters?
These When Is Wipe lists include Local Test Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Local Test Server enforce? And settings?
Local Test Server's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. VAC is off.
Which map does Local Test Server run?
Local Test Server uses a procedural map from the game's generator.
How to join
How do I join Local Test Server?
Press F1 in Rust and enter client.connect 79.186.61.92:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build The game build is 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.