Dackelclub
80.140.180.140:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Dackelclub?
At present Dackelclub shows as offline; its last appearance was 3 days 1 hours ago. A seven-day average of 1 players, with a peak of 1.
How does Dackelclub rank against other Rust servers?
Over the last seven days, Dackelclub is #13,633 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Dackelclub?
Too few wipes are on record for Dackelclub to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 4 hours ago the current world was made.
Server details
Is Dackelclub online, and how reliable is it?
The server Dackelclub is offline as of the latest check; last seen 3 days 1 hours ago. In the last 2 full days, it was up for 0 of 48 hours, or 0% of the time. Its first appearance in When Is Wipe data was 11 October 2026.
Which version of Rust does Dackelclub run?
Rust network protocol 2634 and build 166652 on Windows is what Dackelclub runs. Steam updates your game, so the protocol matches when you join.
Where is Dackelclub located?
There is no region published for Dackelclub. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 80.140.180.140:28015 is its address.
Tags, lists
Which When Is Wipe lists include Dackelclub? And filters?
These When Is Wipe lists include Dackelclub: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Dackelclub mean?
These are the tags Dackelclub publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp7 (Max players): The server holds 7 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Dackelclub enforce? And settings?
Dackelclub's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does Dackelclub run?
A procedural map, made by the game, is used by Dackelclub.
How to join
How do I join Dackelclub?
Open Rust, press F1, and type client.connect 80.140.180.140:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp7- Max players The server holds 7 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.