Dackelclub
80.140.186.220:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Dackelclub?
Right now Dackelclub is offline; the last sighting was 5 days ago. A seven-day average of 0 players, with a peak of 1.
How does Dackelclub rank against other Rust servers?
For player hours in the last seven days, Dackelclub holds rank #15,113 and is in the top 68% of all ranked servers.
Wipe schedule
What is the wipe schedule on Dackelclub?
The rhythm of Dackelclub cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 7 hours ago the current world was made.
Server details
Is Dackelclub online, and how reliable is it?
The server Dackelclub is offline as of the latest check; last seen 5 days ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. When Is Wipe has tracked it since 9 October 2026.
Which version of Rust does Dackelclub run?
The Rust version for Dackelclub is network protocol 2634 and build 166652, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Dackelclub located?
There is no region published for Dackelclub. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 80.140.186.220:28015 is its address.
Lists and tags
Which When Is Wipe lists include Dackelclub? And filters?
The When Is Wipe lists Dackelclub fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Dackelclub mean?
gmrust (Game mode): Standard survival is the game mode; mp7 (Max players): The server holds 7 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags Dackelclub publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Dackelclub enforce? And settings?
No gather rate appears in Dackelclub's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does Dackelclub run?
The map on Dackelclub is procedural, created by the game.
Join
How do I join Dackelclub?
Press F1 in Rust and enter client.connect 80.140.186.220:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp7- Max players The server holds 7 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.