My Test Server
80.187.113.254:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Test Server?
Currently My Test Server is offline, having last been seen 7 days 22 hours ago.
How does My Test Server rank against other Rust servers?
Over the last seven days, My Test Server is #13,766 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What is the wipe schedule on My Test Server?
The rhythm of My Test Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 7 days 22 hours ago the current world was made.
Server details
Is My Test Server online, and how reliable is it?
Right now My Test Server is offline, with the most recent sighting 7 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 5 October 2026.
Which version of Rust does My Test Server run?
The Rust version for My Test Server is network protocol 2634 and build 166652, on Windows. Steam updates your game, so the protocol matches when you join.
Where is My Test Server located?
For My Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 80.187.113.254:28015 is its address.
Tags, lists
Which When Is Wipe lists include My Test Server? And filters?
These When Is Wipe lists include My Test Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does My Test Server enforce? And settings?
No gather rate appears in My Test Server's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does My Test Server run?
My Test Server uses a procedural map from the game's generator.
Join
How do I join My Test Server?
Press F1 in Rust and enter client.connect 80.187.113.254:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.