insprd local test
80.187.121.74:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is insprd local test?
Right now insprd local test is offline; the last sighting was 10 days 9 hours ago.
How does insprd local test rank against other Rust servers?
Over the last seven days, insprd local test is #15,998 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on insprd local test?
The rhythm of insprd local test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 2 hours ago the current world was made.
Server
Is insprd local test online, and how reliable is it?
The server insprd local test is offline as of the latest check; last seen 10 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 1 October 2026.
Which version of Rust does insprd local test run?
Rust network protocol 2634 and build 166494 on Windows is what insprd local test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is insprd local test located?
There is no region published for insprd local test, and its region code is fra. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.187.121.74:28015.
Lists and tags
Which When Is Wipe lists include insprd local test? And filters?
These When Is Wipe lists include insprd local test: Best modded Rust servers, Top Rust aim training servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on insprd local test mean?
The game's server browser reads the tags insprd local test publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $rfra (Region code): The code for this server's region is fra; ^c (Creative): Creative mode: gather nothing, build anything; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training server: practise aim and PvP with the loot given to you; ^j (Battle royale): Battle royale rules: loot, fight, and stay ahead of the shrinking zone; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does insprd local test enforce? And settings?
insprd local test's name makes no mention of a gather rate. The maximum group size is 10 players. The game mode for this server is minigames & battle royale, parkour and arenas, Bedwars, battle royale. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Join
How do I join insprd local test?
Press F1 in Rust and enter client.connect 80.187.121.74:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts10- Group limit The team limit is 10.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$rfra- Region code The code for this server's region is fra.
Gameplay
^c- Creative Creative mode: gather nothing, build anything.
^e- Minigames Minigames here include arenas, Bedwars and parkour.
^d- Combat training Training server: practise aim and PvP with the loot given to you.
^j- Battle royale Battle royale rules: loot, fight, and stay ahead of the shrinking zone.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.