RedLava.World | Rust
EU 80.190.80.94:29015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC 6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RedLava.World | Rust?
At present RedLava.World | Rust shows as offline; its last appearance was 6 days 2 hours ago. Averaged over the past week: 0 players.
How does RedLava.World | Rust rank against other Rust servers?
Over the last seven days, RedLava.World | Rust is #15,971 for player hours globally and #2,517 in Europe, placing it in the top 72% of ranked servers.
Wipe schedule
What does wipe day look like on RedLava.World | Rust?
Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on RedLava.World | Rust?
Its rhythm is not yet clear from the wipes of RedLava.World | Rust on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 6 days 3 hours.
Server details
Is RedLava.World | Rust online, and how reliable is it?
Right now RedLava.World | Rust is offline, with the most recent sighting 6 days 2 hours ago. In the last 6 full days, it was up for 1 of 144 hours, or 1% of the time. Its first appearance in When Is Wipe data was 7 October 2026.
Which version of Rust does RedLava.World | Rust run?
On RedLava.World | Rust, the Rust version is network protocol 2634 and build 167058 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RedLava.World | Rust located?
Its EU tag puts RedLava.World | Rust in Europe, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 80.190.80.94:29015.
Tags, lists
Which When Is Wipe lists include RedLava.World | Rust? And filters?
EU Rust servers, Community Rust servers and Vanilla Rust servers are the When Is Wipe lists that RedLava.World | Rust fits. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RedLava.World | Rust mean?
These are the tags RedLava.World | Rust publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Capacity is 20 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; EU (Europe): Europe is the browser category for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RedLava.World | Rust enforce? And settings?
No gather rate appears in RedLava.World | Rust's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does RedLava.World | Rust run?
A procedural map, size 3,000 with seed 12345, is used by RedLava.World | Rust; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
Join
How do I join RedLava.World | Rust?
Open Rust, press F1, and type client.connect 80.190.80.94:29015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://redlava.world.
Server tags
Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp20- Max players Capacity is 20 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build The game build is 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.