Magic Rust #14 — Modded 2x (No limit) | Pyccкий
80.242.59.71:10000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 10:02 UTC, in 1d 19h. Every Friday at 10:02 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 591 players, last three wipes
- crowd held
- 0% else halves by day 5
Coming wipes
- 1d 19hFri 16 Oct, 10:02 UTC
- 8d 19hFri 23 Oct, 10:02 UTC
- 15d 19hFri 30 Oct, 10:02 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 22d 19hFri 6 Nov, 10:02 UTC
- 29d 19hFri 13 Nov, 10:02 UTC
- 36d 19hFri 20 Nov, 10:02 UTC
- 43d 19hFri 27 Nov, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 591, 3 hours in, with 172 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:02 UTC 5d ago | 591 +172 queue | – | running | 62 |
| Fri 2 Oct, 10:01 UTC 12d ago | 591 +174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC 19d ago | 591 +179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC 26d ago | 593 +194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The current population of Magic Rust #14 — Modded 2x (No limit) | Pyccкий is 173 out of 200 slots. For the last seven days the mean was 228 players; the highest count was 591. Over the past 48 hours, the peak period was 15:00 UTC with an average of 379 players.
How does Magic Rust #14 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?
For player hours in the last seven days, Magic Rust #14 — Modded 2x (No limit) | Pyccкий holds rank #30 and is in the top 0.1% of all ranked servers.
Wipe times
What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Its recent wipes drew an average busiest crowd of 591 players. The latest wipe peaks 3 hours in, with 172 in the queue. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 5.
What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий follows a wipe rhythm of every Friday at 10:02 UTC. Friday 16 October at 10:02 UTC is when its next wipe is due. 5 days 4 hours is how long the present world has lasted. Its tags list a weekly wipe schedule.
Server details
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий is online at the moment. Based on reported uptime, the last restart was roughly 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Magic Rust #14 — Modded 2x (No limit) | Pyccкий: does it run smoothly?
The last 48 hours saw an average of 48 server fps and a low of 48. The highest entity count was 401,540, including buildings, deployables and everything else. Memory use reached 12,012 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
The Rust version for Magic Rust #14 — Modded 2x (No limit) | Pyccкий is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Magic Rust #14 — Modded 2x (No limit) | Pyccкий located?
No region tag is published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий, but its name points to Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 80.242.59.71:10000 is its address.
Lists and tags
Who runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
35 other servers we track also publish a magicrust.gg hostname, as does Magic Rust #14 — Modded 2x (No limit) | Pyccкий, so they are most likely run by the same operator.
Which When Is Wipe lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий? And filters?
The When Is Wipe lists Magic Rust #14 — Modded 2x (No limit) | Pyccкий fits are: 2x gather Rust servers, EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 200+ on average.
What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?
The game's server browser reads the tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes: gmrust (Game mode): Standard survival is the game mode; mp200 (Max players): The server holds 200 players; ts300 (Group limit): Teams are capped at 300; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; jp7 (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Magic Rust #14 — Modded 2x (No limit) | Pyccкий enforce? And settings?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий's name says it: 2x gather. Up to 300 players can be in a group. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs a procedural map of size 4,000 with seed 1112022, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. ДЛЯ CЛAБЫX ПK appears as the map name.
Join
How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Open Rust, press F1, and type client.connect 80.242.59.71:10000 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://magicrust.gg/serv14.
Server tags
Published as mp200,ptrak,jp7,$r?,v2634,^w,gmrust,cs167781,ts300,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp200- Max players The server holds 200 players.
ts300- Group limit Teams are capped at 300.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly Weekly wipes.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Other
jp7- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.