DezLife Test
80.242.59.83:35070 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:35 UTC 3d ago | 0 | – | running | 0 |
| Sat 17 Oct, 20:05 UTC 5d ago | 0 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DezLife Test?
DezLife Test is holding 0 of its 100 slots at the moment. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 10:00 UTC with an average of 1 players.
How does DezLife Test rank against other Rust servers?
For player hours in the last seven days, DezLife Test holds rank #12,528 and is in the top 58% of all ranked servers.
Wipe schedule
What does wipe day look like on DezLife Test?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on DezLife Test?
The rhythm of DezLife Test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 hours is how long the present world has lasted.
Server details
Is DezLife Test online, and how reliable is it?
Live status for DezLife Test: online. It reports an uptime that puts the last restart at about 13 hours ago. In the last 5 full days, it was up for 56 of 120 hours, or 47% of the time. The earliest record When Is Wipe has is 17 October 2026.
Performance of DezLife Test: does it run smoothly?
In the last 48 hours, average server fps was 58, and it never dropped below 50. At its peak it held 67,956 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,842 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does DezLife Test run?
The Rust version for DezLife Test is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is DezLife Test located?
There is no region published for DezLife Test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 80.242.59.83:35070 is its address.
Lists and tags
Which When Is Wipe lists include DezLife Test? And filters?
The When Is Wipe lists DezLife Test fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on DezLife Test mean?
These are the tags DezLife Test publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts150 (Group limit): The team limit is 150; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does DezLife Test enforce? And settings?
DezLife Test's name makes no mention of a gather rate. Up to 150 players can be in a group. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does DezLife Test run?
The map on DezLife Test is procedural, size 3,500, seed 1279030559, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join DezLife Test?
Open Rust, press F1, and type client.connect 80.242.59.83:35070 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts150,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts150- Group limit The team limit is 150.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.