RustMods.win | TEST SERVER
80.89.74.45:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:05 UTC 21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustMods.win | TEST SERVER?
Right now RustMods.win | TEST SERVER is offline; the last sighting was 21 days 21 hours ago.
How does RustMods.win | TEST SERVER rank against other Rust servers?
Over the last seven days, RustMods.win | TEST SERVER is #15,493 for player hours, placing it in the top 67% of ranked servers globally.
Wipe times
What does wipe day look like on RustMods.win | TEST SERVER?
At their busiest, its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on RustMods.win | TEST SERVER?
Too few wipes are on record for RustMods.win | TEST SERVER to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 21 days 22 hours ago the current world was made.
Server
Is RustMods.win | TEST SERVER online, and how reliable is it?
Live status for RustMods.win | TEST SERVER: offline, last seen 21 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 21 September 2026.
Which version of Rust does RustMods.win | TEST SERVER run?
The Rust version for RustMods.win | TEST SERVER is network protocol 2633 and build 164530, on Windows. Steam updates your game, so the protocol matches when you join.
Where is RustMods.win | TEST SERVER located?
No region is published by RustMods.win | TEST SERVER. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 80.89.74.45:28015.
Tags, lists
Which When Is Wipe lists include RustMods.win | TEST SERVER? And filters?
Community Rust servers are the When Is Wipe lists that RustMods.win | TEST SERVER fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustMods.win | TEST SERVER mean?
These are the tags RustMods.win | TEST SERVER publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustMods.win | TEST SERVER enforce? And settings?
No gather rate appears in RustMods.win | TEST SERVER's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does RustMods.win | TEST SERVER run?
The map on RustMods.win | TEST SERVER is procedural, created by the game.
How to join
How do I join RustMods.win | TEST SERVER?
Press F1 in Rust and enter client.connect 80.89.74.45:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build This server runs build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.