JonDoughandfriends
81.0.246.242:28315 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTCFW 13d ago | 0 | – | running | 0 |
| Mon 14 Sep, 10:23 UTC 30d ago | 1 | halved by day 1 | 17.3 days | 0 |
| Mon 14 Sep, 01:19 UTC 31d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is JonDoughandfriends?
JonDoughandfriends is holding 0 of its 50 slots at the moment. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 18:00 UTC with an average of 0 players.
How does JonDoughandfriends rank against other Rust servers?
Over the last seven days, JonDoughandfriends is #13,024 for player hours, placing it in the top 59% of ranked servers globally.
Wipe schedule
What does wipe day look like on JonDoughandfriends?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on JonDoughandfriends?
No next wipe can be predicted for JonDoughandfriends, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 9 hours.
Server details
Is JonDoughandfriends online, and how reliable is it?
Live status for JonDoughandfriends: online. Based on reported uptime, the last restart was roughly 40 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of JonDoughandfriends: does it run smoothly?
Over the past 48 hours, it averaged 59 server fps, with a minimum of 56. At its peak it held 145,978 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,657 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does JonDoughandfriends run?
The Rust version for JonDoughandfriends is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is JonDoughandfriends located?
For JonDoughandfriends, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 81.0.246.242:28315 is its address.
Lists and tags
Which When Is Wipe lists include JonDoughandfriends? And filters?
The When Is Wipe lists JonDoughandfriends fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on JonDoughandfriends mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server are the tags JonDoughandfriends publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does JonDoughandfriends enforce? And settings?
No gather rate appears in JonDoughandfriends's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. VAC is off.
Which map does JonDoughandfriends run?
A procedural map, size 5,000 with seed 2147483647, is used by JonDoughandfriends; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join JonDoughandfriends?
Press F1 in Rust and enter client.connect 81.0.246.242:28315 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.