Production-test-server
81.141.211.204:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence
- usual gap
- 2 days between real wipes
- on rhythm
- 29% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:03 UTC 8d ago | 1 | – | running | 0 |
| Sun 4 Oct, 12:11 UTC 9d ago | 1 | – | 2 days | 0 |
| Thu 1 Oct, 11:42 UTC 12d ago | 1 | – | 3 days | 1 |
| Tue 29 Sep, 17:24 UTC 14d ago | 1 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:43 UTC 17d ago | 1 | held half | 2.8 days | 0 |
| Thu 17 Sep, 11:41 UTC 26d ago | 1 | halved by day 2 | 9.4 days | 1 |
| Wed 16 Sep, 09:10 UTC 28d ago | 1 | – | 1.1 days | 1 |
| Wed 16 Sep, 01:02 UTC 28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Production-test-server?
Right now Production-test-server is offline; the last sighting was 7 days 22 hours ago.
How does Production-test-server rank against other Rust servers?
Over the last seven days, Production-test-server is #13,767 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What does wipe day look like on Production-test-server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on Production-test-server?
Once a month, at the force wipe, Production-test-server wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 8 days is how long the present world has lasted. A monthly wipe schedule is published in its tags.
Server details
Is Production-test-server online, and how reliable is it?
Live status for Production-test-server: offline, last seen 7 days 22 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 14 September 2026.
Which version of Rust does Production-test-server run?
The Rust version for Production-test-server is network protocol 2634 and build 166652, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Production-test-server located?
There is no region published for Production-test-server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 81.141.211.204:28015 is its address.
Tags, lists
Which When Is Wipe lists include Production-test-server? And filters?
These When Is Wipe lists include Production-test-server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Production-test-server mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here are the tags Production-test-server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Production-test-server enforce? And settings?
Production-test-server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
How to join
How do I join Production-test-server?
Press F1 in Rust and enter client.connect 81.141.211.204:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players The server holds 1 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.