Name of Server as Shown on the Client Server List
81.197.196.41:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline; the last sighting was 36 hours ago. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 20:00 UTC with an average of 1 players.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
For player hours in the last seven days, Name of Server as Shown on the Client Server List holds rank #13,246 and is in the top 59% of all ranked servers.
Wipe times
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 39 hours ago the current world was made.
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
The server Name of Server as Shown on the Client Server List is offline as of the latest check; last seen 36 hours ago. It reports an uptime that puts the last restart at about 7 minutes ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. When Is Wipe has tracked it since 12 October 2026.
Performance of Name of Server as Shown on the Client Server List: does it run smoothly?
In the last 48 hours, average server fps was 77, and it never dropped below 70. At its peak it held 86,491 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,662 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Name of Server as Shown on the Client Server List run?
The Rust version for Name of Server as Shown on the Client Server List is network protocol 2634 and build 167584, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 81.197.196.41:28015.
Lists and tags
Which When Is Wipe lists include Name of Server as Shown on the Client Server List? And filters?
Community Rust servers are the When Is Wipe lists that Name of Server as Shown on the Client Server List fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Name of Server as Shown on the Client Server List enforce? And settings?
The name of Name of Server as Shown on the Client Server List does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List runs a procedural map of size 4,000 with seed 1234, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Name of Server as Shown on the Client Server List?
Open Rust, press F1, and type client.connect 81.197.196.41:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.