Development Server
81.245.228.184:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development Server?
At present Development Server shows as offline; its last appearance was 26 days 4 hours ago.
How does Development Server rank against other Rust servers?
For player hours in the last seven days, Development Server holds rank #13,253 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 26 days 5 hours ago the current world was made.
Server details
Is Development Server online, and how reliable is it?
The server Development Server is offline as of the latest check; last seen 26 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 18 September 2026.
Which version of Rust does Development Server run?
The Rust version for Development Server is network protocol 2633 and build 164530, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Development Server located?
There is no region published for Development Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.245.228.184:28015.
Tags, lists
Which When Is Wipe lists include Development Server? And filters?
These When Is Wipe lists include Development Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Development Server mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Development Server enforce? And settings?
Development Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. VAC is on.
Which map does Development Server run?
The map on Development Server is procedural, created by the game.
Join
How do I join Development Server?
Open Rust, press F1, and type client.connect 81.245.228.184:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.