repro - tickserv.com
82.152.132.81:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is repro - tickserv.com?
At present repro - tickserv.com shows as offline; its last appearance was 19 days 6 hours ago.
How does repro - tickserv.com rank against other Rust servers?
By player hours over the last seven days, repro - tickserv.com ranks #16,320 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on repro - tickserv.com?
The rhythm of repro - tickserv.com cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 19 days 7 hours.
Server
Is repro - tickserv.com online, and how reliable is it?
Live status for repro - tickserv.com: offline, last seen 19 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 25 September 2026.
Which version of Rust does repro - tickserv.com run?
The Rust version for repro - tickserv.com is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is repro - tickserv.com located?
For repro - tickserv.com, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 82.152.132.81:28015 is its address.
Tags, lists
Which When Is Wipe lists include repro - tickserv.com? And filters?
Community Rust servers are the When Is Wipe lists that repro - tickserv.com fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on repro - tickserv.com mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags repro - tickserv.com publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does repro - tickserv.com enforce? And settings?
repro - tickserv.com's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does repro - tickserv.com run?
repro - tickserv.com runs a procedural map of size 3,000 with seed 4242, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join repro - tickserv.com?
Press F1 in Rust and enter client.connect 82.152.132.81:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://tickserv.com.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.