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When Is Wipe

74,928 players on 11,651 servers

Offline #15,471

Event Testing

82.215.64.19:28024 checked 27d ago

moddedoxide

Players

Now0/?
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
190/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average
189/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
49/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
12/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
59/700

Quick answers

from the figures on this page

Population

How busy is Event Testing?

Currently Event Testing is offline, having last been seen 27 days 7 hours ago.

How does Event Testing rank against other Rust servers?

Over the last seven days, Event Testing is #15,471 for player hours, placing it in the top 71% of ranked servers globally.

Wipe schedule

What is the wipe schedule on Event Testing?

The rhythm of Event Testing cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 28 days 18 hours.

Server details

Is Event Testing online, and how reliable is it?

Live status for Event Testing: offline, last seen 27 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 15 September 2026.

Which version of Rust does Event Testing run?

Rust network protocol 2633 and build 163794 on Linux is what Event Testing runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Event Testing located?

There is no region published for Event Testing. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 82.215.64.19:28024 is its address.

Lists and tags

Which When Is Wipe lists include Event Testing? And filters?

These When Is Wipe lists include Event Testing: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Event Testing mean?

These are the tags Event Testing publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): The server holds 0 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Event Testing enforce? And settings?

The name of Event Testing does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does Event Testing run?

The map on Event Testing is procedural, size 4,800, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.

How to join

How do I join Event Testing?

Press F1 in Rust and enter client.connect 82.215.64.19:28024 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp0
Max players The server holds 0 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794
Build Build 163794.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.