Development Server
EU 82.232.83.205:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 24 October, 21:04 UTC, in 10d 12h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Development Server?
Right now Development Server is offline; the last sighting was 17 days 11 hours ago.
How does Development Server rank against other Rust servers?
Over the last seven days, Development Server is #15,697 for player hours globally and #2,491 in Europe, placing it in the top 67% of ranked servers. It sits at #489 in the trio group.
Wipe schedule
What is the wipe schedule on Development Server?
An estimate from biweekly: 14 days after its last wipe gives the next wipe for Development Server. Saturday 24 October at 21:04 UTC is when its next wipe is due. 17 days 11 hours is how long the present world has lasted. Its tags give an every-two-weeks wipe schedule.
Server
Is Development Server online, and how reliable is it?
Live status for Development Server: offline, last seen 17 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 26 September 2026.
Which version of Rust does Development Server run?
The Rust version for Development Server is network protocol 2633 and build 163794, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Development Server located?
Its EU tag puts Development Server in Europe, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 82.232.83.205:28015 is its address.
Lists and tags
Which When Is Wipe lists include Development Server? And filters?
These When Is Wipe lists include Development Server: EU Rust servers, Best modded Rust servers and Rust servers with a trio group limit. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.
What do the server tags on Development Server mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts3 (Group limit): Teams are capped at 3; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): The schedule is a wipe each fortnight; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): Europe is the browser category for this server are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Development Server enforce? And settings?
Development Server's name makes no mention of a gather rate. trio, with a maximum of 3 players per group. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join Development Server?
Press F1 in Rust and enter client.connect 82.232.83.205:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts3- Group limit Teams are capped at 3.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build This server runs build 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.