Development Server
82.64.211.202:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UTCFW 12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development Server?
Currently Development Server is offline, having last been seen 27 hours ago. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.
How does Development Server rank against other Rust servers?
Over the last seven days, Development Server is #8,158 for player hours, placing it in the top 36% of ranked servers globally.
Wipe times
What does wipe day look like on Development Server?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Development Server?
Once a month, at the force wipe, Development Server wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 5 hours ago the current world was made.
Server details
Is Development Server online, and how reliable is it?
Live status for Development Server: offline, last seen 27 hours ago. In the last 7 full days, it was up for 23 of 168 hours, or 14% of the time. Its first appearance in When Is Wipe data was 19 September 2026.
Which version of Rust does Development Server run?
On Development Server, the Rust version is network protocol 2634 and build 167584 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Development Server located?
For Development Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 82.64.211.202:28015.
Tags, lists
Which When Is Wipe lists include Development Server? And filters?
These When Is Wipe lists include Development Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Development Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Development Server enforce? And settings?
No gather rate appears in Development Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Development Server run?
Development Server uses a procedural map from the game's generator.
Join
How do I join Development Server?
Open Rust, press F1, and type client.connect 82.64.211.202:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.