SADLADS TESTING GROUND
83.137.254.152:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SADLADS TESTING GROUND?
The current population of SADLADS TESTING GROUND is 0 out of 4 slots. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 19:00 UTC drew the highest average: 0 players.
How does SADLADS TESTING GROUND rank against other Rust servers?
For player hours in the last seven days, SADLADS TESTING GROUND holds rank #12,357 and is in the top 56% of all ranked servers.
Wipe times
What is the wipe schedule on SADLADS TESTING GROUND?
The rhythm of SADLADS TESTING GROUND cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days ago the current world was made.
Server details
Is SADLADS TESTING GROUND online, and how reliable is it?
SADLADS TESTING GROUND is online at the moment. Based on reported uptime, the last restart was roughly 6 days 1 hours ago. 72 of 72 hours were online in the last 3 full days, 100% uptime. The earliest record When Is Wipe has is 11 October 2026.
Performance of SADLADS TESTING GROUND: does it run smoothly?
The last 48 hours saw an average of 103 server fps and a low of 85. Buildings, deployables and other world objects pushed the entity count as high as 91,466. Memory use reached 3,634 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does SADLADS TESTING GROUND run?
Rust network protocol 2634 and build 167398 on Linux is what SADLADS TESTING GROUND runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is SADLADS TESTING GROUND located?
For SADLADS TESTING GROUND, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 83.137.254.152:28015.
Tags, lists
Which When Is Wipe lists include SADLADS TESTING GROUND? And filters?
The When Is Wipe lists SADLADS TESTING GROUND fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SADLADS TESTING GROUND mean?
These are the tags SADLADS TESTING GROUND publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does SADLADS TESTING GROUND enforce? And settings?
The name of SADLADS TESTING GROUND does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is off.
Which map does SADLADS TESTING GROUND run?
The map on SADLADS TESTING GROUND is procedural, size 4,000, seed 1234, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join SADLADS TESTING GROUND?
Open Rust, press F1, and type client.connect 83.137.254.152:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Capacity is 4 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build This server runs build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.