CrypticRedHats Public Branch Development Server
83.151.204.153:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is CrypticRedHats Public Branch Development Server?
The current population of CrypticRedHats Public Branch Development Server is 0 out of 500 slots. Averaged over the past week: 0 players.
How does CrypticRedHats Public Branch Development Server rank against other Rust servers?
For player hours in the last seven days, CrypticRedHats Public Branch Development Server holds rank #15,986 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on CrypticRedHats Public Branch Development Server?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on CrypticRedHats Public Branch Development Server?
Too few wipes are on record for CrypticRedHats Public Branch Development Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 9 days 16 hours.
Server
Is CrypticRedHats Public Branch Development Server online, and how reliable is it?
Live status for CrypticRedHats Public Branch Development Server: online. It reports an uptime that puts the last restart at about 9 days 14 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of CrypticRedHats Public Branch Development Server: does it run smoothly?
The last 48 hours saw an average of 43 server fps and a low of 36. The highest entity count was 85,603, including buildings, deployables and everything else. Memory use reached 4,310 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does CrypticRedHats Public Branch Development Server run?
Rust network protocol 2634 and build 166652 on Linux is what CrypticRedHats Public Branch Development Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is CrypticRedHats Public Branch Development Server located?
No region is published by CrypticRedHats Public Branch Development Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 83.151.204.153:28015.
Tags, lists
Which When Is Wipe lists include CrypticRedHats Public Branch Development Server? And filters?
The When Is Wipe lists CrypticRedHats Public Branch Development Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on CrypticRedHats Public Branch Development Server mean?
The game's server browser reads the tags CrypticRedHats Public Branch Development Server publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does CrypticRedHats Public Branch Development Server enforce? And settings?
The name of CrypticRedHats Public Branch Development Server does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does CrypticRedHats Public Branch Development Server run?
A procedural map, size 4,000 with seed 1337, is used by CrypticRedHats Public Branch Development Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
How to join
How do I join CrypticRedHats Public Branch Development Server?
Open Rust, press F1, and type client.connect 83.151.204.153:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://discord.com/invite/GevAn9jzCr.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Slot count: 500.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.