Rust Local Test
83.171.206.196:28115 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Local Test?
Currently Rust Local Test is offline, having last been seen 10 days 15 hours ago.
How does Rust Local Test rank against other Rust servers?
For player hours in the last seven days, Rust Local Test holds rank #13,887 and is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Local Test?
Too few wipes are on record for Rust Local Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 9 hours is how long the present world has lasted.
Server
Is Rust Local Test online, and how reliable is it?
Live status for Rust Local Test: offline, last seen 10 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 2 October 2026.
Which version of Rust does Rust Local Test run?
The Rust version for Rust Local Test is network protocol 2634 and build 166586, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Rust Local Test located?
For Rust Local Test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 83.171.206.196:28115.
Lists and tags
Which When Is Wipe lists include Rust Local Test? And filters?
The When Is Wipe lists Rust Local Test fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Local Test mean?
gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags Rust Local Test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Rust Local Test enforce? And settings?
No gather rate appears in Rust Local Test's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, off.
Which map does Rust Local Test run?
The map on Rust Local Test is procedural, created by the game.
How to join
How do I join Rust Local Test?
Press F1 in Rust and enter client.connect 83.171.206.196:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Capacity is 4 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.