Local RaidLab (flat, public build)
83.190.130.89:28025 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local RaidLab (flat, public build)?
Right now Local RaidLab (flat, public build) is offline; the last sighting was 3 days 5 hours ago. Averaged over the past week: 0 players.
How does Local RaidLab (flat, public build) rank against other Rust servers?
Over the last seven days, Local RaidLab (flat, public build) is #15,961 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on Local RaidLab (flat, public build)?
Too few wipes are on record for Local RaidLab (flat, public build) to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 13 hours is how long the present world has lasted.
Server details
Is Local RaidLab (flat, public build) online, and how reliable is it?
The server Local RaidLab (flat, public build) is offline as of the latest check; last seen 3 days 5 hours ago. In the last 7 full days, it was up for 24 of 168 hours, or 14% of the time. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does Local RaidLab (flat, public build) run?
Rust network protocol 2634 and build 166652 on Windows is what Local RaidLab (flat, public build) runs. Steam updates your game, so the protocol matches when you join.
Where is Local RaidLab (flat, public build) located?
For Local RaidLab (flat, public build), no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.190.130.89:28025.
Tags, lists
Which When Is Wipe lists include Local RaidLab (flat, public build)? And filters?
The When Is Wipe lists Local RaidLab (flat, public build) fits are: Best modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local RaidLab (flat, public build) mean?
The game's server browser reads the tags Local RaidLab (flat, public build) publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Local RaidLab (flat, public build) enforce? And settings?
The name of Local RaidLab (flat, public build) does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join Local RaidLab (flat, public build)?
Press F1 in Rust and enter client.connect 83.190.130.89:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players The server holds 4 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.