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When Is Wipe

46,018 players on 11,570 servers

Offline #15,477

Development Server

83.202.236.30:28015 checked 20d ago

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average
173/225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average
120/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average
429/425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average
143/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
26/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
125/175

Quick answers

from the figures on this page

Player counts

How busy is Development Server?

Currently Development Server is offline, having last been seen 20 days 6 hours ago.

How does Development Server rank against other Rust servers?

Over the last seven days, Development Server is #15,477 for player hours, placing it in the top 71% of ranked servers globally.

Wipe schedule

What is the wipe schedule on Development Server?

The rhythm of Development Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 20 days 6 hours is how long the present world has lasted.

Server details

Is Development Server online, and how reliable is it?

Right now Development Server is offline, with the most recent sighting 20 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 23 September 2026.

Which version of Rust does Development Server run?

Rust network protocol 2633 and build 165217 on Windows is what Development Server runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Development Server located?

No region is published by Development Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 83.202.236.30:28015 is its address.

Tags, lists

Which When Is Wipe lists include Development Server? And filters?

These When Is Wipe lists include Development Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Development Server enforce? And settings?

Development Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.

Which map does Development Server run?

The map on Development Server is procedural, created by the game.

How to join

How do I join Development Server?

Open Rust, press F1, and type client.connect 83.202.236.30:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players The server holds 50 players.
ts8
Group limit Default team size applies: 8 maximum.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.