friendss
83.57.57.196:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 17:08 UTC 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is friendss?
Currently friendss is offline, having last been seen 26 days 4 hours ago.
How does friendss rank against other Rust servers?
Over the last seven days, friendss is #15,484 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What does wipe day look like on friendss?
At their busiest, its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on friendss?
Too few wipes are on record for friendss to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 26 days 4 hours is how long the present world has lasted.
Server
Is friendss online, and how reliable is it?
Live status for friendss: offline, last seen 26 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 16 September 2026.
Which version of Rust does friendss run?
On friendss, the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is friendss located?
For friendss, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 83.57.57.196:28015 is its address.
Lists and tags
Which When Is Wipe lists include friendss? And filters?
The When Is Wipe lists friendss fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on friendss mean?
These are the tags friendss publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does friendss enforce? And settings?
friendss's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does friendss run?
A procedural map, made by the game, is used by friendss.
How to join
How do I join friendss?
Open Rust, press F1, and type client.connect 83.57.57.196:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp5- Max players The server holds 5 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build The game build is 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.