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When Is Wipe

53,101 players on 11,647 servers

Offline #15,478

JellyJoker

84.166.21.126:28015 checked 20d ago

Players

Now0/500
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:54 UTC 20d ago 0 – running 0
Wed 23 Sep, 12:23 UTC 20d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average
239/275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average
224/275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average
334/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average
200/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
35/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
188/275

Quick answers

from the figures on this page

Population

How busy is JellyJoker?

Right now JellyJoker is offline; the last sighting was 20 days 4 hours ago.

How does JellyJoker rank against other Rust servers?

By player hours over the last seven days, JellyJoker ranks #15,478 worldwide and sits in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on JellyJoker?

The busiest points of its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.

What is the wipe schedule on JellyJoker?

Its rhythm is not yet clear from the wipes of JellyJoker on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 20 days 4 hours ago the current world was made.

Server

Is JellyJoker online, and how reliable is it?

Right now JellyJoker is offline, with the most recent sighting 20 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 23 September 2026.

Which version of Rust does JellyJoker run?

Rust network protocol 2633 and build 165217 on Windows is what JellyJoker runs. Joining needs the same protocol version; Steam handles that update for you.

Where is JellyJoker located?

No region is published by JellyJoker. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 84.166.21.126:28015.

Lists and tags

Which When Is Wipe lists include JellyJoker? And filters?

Community Rust servers are the When Is Wipe lists that JellyJoker fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on JellyJoker mean?

The game's server browser reads the tags JellyJoker publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): The server holds 500 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does JellyJoker enforce? And settings?

No gather rate appears in JellyJoker's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.

Which map does JellyJoker run?

A procedural map, made by the game, is used by JellyJoker.

How to join

How do I join JellyJoker?

Open Rust, press F1, and type client.connect 84.166.21.126:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp500
Max players The server holds 500 players.
ts8
Group limit The team limit is 8, the game's default.
v2633
Protocol Your game version has to be on protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.