Imgfire PoC
84.185.105.101:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Imgfire PoC?
At present Imgfire PoC shows as offline; its last appearance was 9 days 19 hours ago.
How does Imgfire PoC rank against other Rust servers?
For player hours in the last seven days, Imgfire PoC holds rank #15,976 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Imgfire PoC?
Its rhythm is not yet clear from the wipes of Imgfire PoC on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 days 23 hours.
Server details
Is Imgfire PoC online, and how reliable is it?
Live status for Imgfire PoC: offline, last seen 9 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does Imgfire PoC run?
Rust network protocol 2634 and build 166652 on Linux is what Imgfire PoC runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Imgfire PoC located?
There is no region published for Imgfire PoC. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 84.185.105.101:28015.
Lists and tags
Which When Is Wipe lists include Imgfire PoC? And filters?
The When Is Wipe lists Imgfire PoC fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Imgfire PoC mean?
The game's server browser reads the tags Imgfire PoC publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Imgfire PoC enforce? And settings?
The name of Imgfire PoC does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is off.
Which map does Imgfire PoC run?
The map on Imgfire PoC is procedural, created by the game.
Join
How do I join Imgfire PoC?
Press F1 in Rust and enter client.connect 84.185.105.101:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.