Imgfire PoC
84.185.96.175:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Imgfire PoC?
Right now Imgfire PoC is offline; the last sighting was 19 hours ago. The past week gives an average of 0 players.
How does Imgfire PoC rank against other Rust servers?
Over the last seven days, Imgfire PoC is #15,986 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on Imgfire PoC?
Too few wipes are on record for Imgfire PoC to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days ago the current world was made.
Server details
Is Imgfire PoC online, and how reliable is it?
Right now Imgfire PoC is offline, with the most recent sighting 19 hours ago. In the last 3 full days, it was up for 72 of 72 hours, or 100% of the time. When Is Wipe has tracked it since 9 October 2026.
Which version of Rust does Imgfire PoC run?
The Rust version for Imgfire PoC is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Imgfire PoC located?
For Imgfire PoC, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 84.185.96.175:28015 is its address.
Tags, lists
Which When Is Wipe lists include Imgfire PoC? And filters?
Community Rust servers are the When Is Wipe lists that Imgfire PoC fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Imgfire PoC mean?
The game's server browser reads the tags Imgfire PoC publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Imgfire PoC enforce? And settings?
The name of Imgfire PoC does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is off.
Which map does Imgfire PoC run?
A procedural map, made by the game, is used by Imgfire PoC.
How to join
How do I join Imgfire PoC?
Press F1 in Rust and enter client.connect 84.185.96.175:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.