My Staging Test Server
84.21.189.215:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Staging Test Server?
Right now My Staging Test Server is offline; the last sighting was 24 days 18 hours ago.
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server ranks #13,307 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on My Staging Test Server?
Too few wipes are on record for My Staging Test Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 27 days 19 hours is how long the present world has lasted.
Server details
Is My Staging Test Server online, and how reliable is it?
The server My Staging Test Server is offline as of the latest check; last seen 24 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 20 September 2026.
Which version of Rust does My Staging Test Server run?
Rust network protocol 2633 and build 164795 on Windows is what My Staging Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Staging Test Server located?
There is no region published for My Staging Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 84.21.189.215:28015.
Lists and tags
Which When Is Wipe lists include My Staging Test Server? And filters?
Community Rust servers are the When Is Wipe lists that My Staging Test Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164795 (Build): The game build is 164795; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does My Staging Test Server enforce? And settings?
The name of My Staging Test Server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does My Staging Test Server run?
A procedural map, made by the game, is used by My Staging Test Server.
How to join
How do I join My Staging Test Server?
Open Rust, press F1, and type client.connect 84.21.189.215:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164795- Build The game build is 164795.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.