Local 1x1 (no EAC)
84.55.22.23:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local 1x1 (no EAC)?
At present Local 1x1 (no EAC) shows as offline; its last appearance was 16 days 6 hours ago.
How does Local 1x1 (no EAC) rank against other Rust servers?
Over the last seven days, Local 1x1 (no EAC) is #15,389 for player hours, placing it in the top 65% of ranked servers globally.
Wipe times
What is the wipe schedule on Local 1x1 (no EAC)?
Its rhythm is not yet clear from the wipes of Local 1x1 (no EAC) on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 18 days 5 hours ago the current world was made.
Server details
Is Local 1x1 (no EAC) online, and how reliable is it?
The server Local 1x1 (no EAC) is offline as of the latest check; last seen 16 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does Local 1x1 (no EAC) run?
The Rust version for Local 1x1 (no EAC) is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Local 1x1 (no EAC) located?
No region is published by Local 1x1 (no EAC). When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.55.22.23:28015.
Tags, lists
Which When Is Wipe lists include Local 1x1 (no EAC)? And filters?
These When Is Wipe lists include Local 1x1 (no EAC): Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local 1x1 (no EAC) mean?
The game's server browser reads the tags Local 1x1 (no EAC) publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local 1x1 (no EAC) enforce? And settings?
Local 1x1 (no EAC)'s name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is off.
Which map does Local 1x1 (no EAC) run?
Local 1x1 (no EAC) uses a procedural map from the game's generator.
How to join
How do I join Local 1x1 (no EAC)?
Press F1 in Rust and enter client.connect 84.55.22.23:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.