RustDev local test
84.65.217.165:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustDev local test?
1 of 4 slots on RustDev local test are filled right now. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 17:00 UTC with an average of 1 players.
How does RustDev local test rank against other Rust servers?
By player hours over the last seven days, RustDev local test ranks #7,945 worldwide and sits in the top 36% of all ranked servers.
Wipe times
What is the wipe schedule on RustDev local test?
Its rhythm is not yet clear from the wipes of RustDev local test on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 9 hours is how long the present world has lasted.
Server
Is RustDev local test online, and how reliable is it?
Live status for RustDev local test: online. In the last 2 full days, it was up for 11 of 48 hours, or 23% of the time. Its first appearance in When Is Wipe data was 10 October 2026.
Which version of Rust does RustDev local test run?
Rust network protocol 2634 and build 167398 on Windows is what RustDev local test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustDev local test located?
For RustDev local test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 84.65.217.165:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustDev local test? And filters?
These When Is Wipe lists include RustDev local test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustDev local test mean?
gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon are the tags RustDev local test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustDev local test enforce? And settings?
No gather rate appears in RustDev local test's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. VAC is off.
Which map does RustDev local test run?
A procedural map, made by the game, is used by RustDev local test.
Join
How do I join RustDev local test?
Open Rust, press F1, and type client.connect 84.65.217.165:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Capacity is 4 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.