Wizla's Test Server
84.67.167.117:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:14 UTC 5d ago | 1 | – | running | 0 |
| Sun 20 Sep, 22:56 UTC 23d ago | 1 | held half | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Wizla's Test Server?
At present Wizla's Test Server shows as offline; its last appearance was 5 days 9 hours ago. The past seven days show 0 players on average and 1 at peak.
How does Wizla's Test Server rank against other Rust servers?
Over the last seven days, Wizla's Test Server is #14,263 for player hours, placing it in the top 64% of ranked servers globally.
Wipe times
What does wipe day look like on Wizla's Test Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Wizla's Test Server?
The rhythm of Wizla's Test Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 5 days 11 hours.
Server details
Is Wizla's Test Server online, and how reliable is it?
Right now Wizla's Test Server is offline, with the most recent sighting 5 days 9 hours ago. 3 of 168 hours were online in the last 7 full days, 2% uptime. When Is Wipe has tracked it since 20 September 2026.
Which version of Rust does Wizla's Test Server run?
Rust network protocol 2634 and build 167231 on Windows is what Wizla's Test Server runs. Steam updates your game, so the protocol matches when you join.
Where is Wizla's Test Server located?
There is no region published for Wizla's Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 84.67.167.117:28015 is its address.
Lists and tags
Which When Is Wipe lists include Wizla's Test Server? And filters?
These When Is Wipe lists include Wizla's Test Server: Best modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Wizla's Test Server mean?
These are the tags Wizla's Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^c (Creative): Build without gathering in this creative sandbox; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Wizla's Test Server enforce? And settings?
The name of Wizla's Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is build & creative, no gathering: sandbox building only. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, off.
How to join
How do I join Wizla's Test Server?
Press F1 in Rust and enter client.connect 84.67.167.117:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build Build 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Gameplay
^c- Creative Build without gathering in this creative sandbox.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.