4Netplayers 311023
85.14.211.6:20000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC 7d ago | 0 | – | running | 0 |
| Sun 4 Oct, 03:10 UTC 9d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 4Netplayers 311023?
0 of 10 slots on 4Netplayers 311023 are filled right now. Looking at the last seven days, the average player count was 0.
How does 4Netplayers 311023 rank against other Rust servers?
Over the last seven days, 4Netplayers 311023 is #15,986 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What does wipe day look like on 4Netplayers 311023?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on 4Netplayers 311023?
Its rhythm is not yet clear from the wipes of 4Netplayers 311023 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 7 days 21 hours is how long the present world has lasted.
Server details
Is 4Netplayers 311023 online, and how reliable is it?
4Netplayers 311023 is online at the moment. It reports an uptime that puts the last restart at about 4 days 15 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of 4Netplayers 311023: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 28. Buildings, deployables and other world objects pushed the entity count as high as 89,435. It went as high as 3,030 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does 4Netplayers 311023 run?
The Rust version for 4Netplayers 311023 is network protocol 2634 and build 167231, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is 4Netplayers 311023 located?
There is no region published for 4Netplayers 311023. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.14.211.6:20000.
Lists and tags
Which When Is Wipe lists include 4Netplayers 311023? And filters?
Community Rust servers are the When Is Wipe lists that 4Netplayers 311023 fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers 311023 mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags 4Netplayers 311023 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does 4Netplayers 311023 enforce? And settings?
No gather rate appears in 4Netplayers 311023's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does 4Netplayers 311023 run?
A procedural map, size 4,000 with seed 1234567890, is used by 4Netplayers 311023; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join 4Netplayers 311023?
Open Rust, press F1, and type client.connect 85.14.211.6:20000 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build The game build is 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.