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When Is Wipe

52,276 players on 11,632 servers

Online #4,108

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]

EU 85.233.150.44:35015 checked 11m ago

10x biweekly wipes moddedoxide

Players

Now0/100
Peak, 48 hours5
7-day average1
7-day peak5
AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:08 UTC, in 8d 16h. Its biweekly schedule tag · low confidence

usual gap
7.3 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
67%
else halves by day 5

Coming wipes

  • 8d 16hThu 22 Oct, 16:08 UTC
  • 22d 19hThu 5 Nov, 19:00 UTCFW
  • 36d 16hThu 19 Nov, 16:08 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC 5d ago 4 – running 0
Fri 2 Oct, 12:57 UTC 11d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC 18d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC 26d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average
53/150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 12 on average
8/100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average
2/50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 3 on average
0/10
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average
138/200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average
36/350

Quick answers

from the figures on this page

Population

How busy is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

The current population of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] is 0 out of 100 slots. A seven-day average of 1 players, with a peak of 5. Over the past 48 hours, the peak period was 15:00 UTC with an average of 4 players.

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] rank against other Rust servers?

For player hours in the last seven days, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] holds rank #4,108 worldwide, #1,440 in Europe, and is in the top 18% of all ranked servers.

Wipe schedule

What does wipe day look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

The busiest points of its recent wipes drew 4 players on average. 28 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 67% of its recent wipes. The crowd fell under half by day 5 when it did not hold.

What is the wipe schedule on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

The schedule of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Thursday 22 October at 16:08 UTC is when its next wipe is due. 5 days 7 hours is how long the present world has lasted. Its tags give an every-two-weeks wipe schedule.

Server

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] online, and how reliable is it?

Right now Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] is up and online. It reports an uptime that puts the last restart at about 21 hours ago. In the last 7 full days, it was up for 153 of 168 hours, or 91% of the time. The earliest record When Is Wipe has is 13 September 2026.

Performance of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]: does it run smoothly?

In the last 48 hours, average server fps was 59, and it never dropped below 24. The highest entity count was 89,593, including buildings, deployables and everything else. It went as high as 3,151 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] run?

Rust network protocol 2634 and build 167398 on Linux is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] located?

Its EU tag puts Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 85.233.150.44:35015 is its address.

Lists and tags

Which When Is Wipe lists include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]? And filters?

10x Rust servers, EU Rust servers and Best modded Rust servers are the When Is Wipe lists that Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] mean?

The game's server browser reads the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^b (Biweekly): The schedule is a wipe each fortnight; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): In the server browser it sits under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] enforce? And settings?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]'s name says it: 10x gather. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.

Which map does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] run?

A procedural map, size 3,700 with seed 68656627, is used by Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

Press F1 in Rust and enter client.connect 85.233.150.44:35015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Capacity is 100 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398
Build The game build is 167398.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Wipe schedule

^b
Biweekly The schedule is a wipe each fortnight.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.