Rust Local Test
85.236.187.70:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust Local Test?
Currently Rust Local Test is offline, having last been seen 7 days 12 hours ago.
How does Rust Local Test rank against other Rust servers?
By player hours over the last seven days, Rust Local Test ranks #13,775 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Local Test?
Its rhythm is not yet clear from the wipes of Rust Local Test on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 7 days 13 hours.
Server details
Is Rust Local Test online, and how reliable is it?
Right now Rust Local Test is offline, with the most recent sighting 7 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 6 October 2026.
Which version of Rust does Rust Local Test run?
On Rust Local Test, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Local Test located?
For Rust Local Test, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 85.236.187.70:28015 is its address.
Tags, lists
Which When Is Wipe lists include Rust Local Test? And filters?
These When Is Wipe lists include Rust Local Test: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Local Test mean?
These are the tags Rust Local Test publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rust Local Test enforce? And settings?
No gather rate appears in Rust Local Test's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is off.
Which map does Rust Local Test run?
The map on Rust Local Test is procedural, created by the game.
How to join
How do I join Rust Local Test?
Press F1 in Rust and enter client.connect 85.236.187.70:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.