locServ47
85.236.190.20:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:11 UTC 10d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is locServ47?
locServ47 is holding 0 of its 20 slots at the moment. The past seven days show 0 players on average and 1 at peak. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.
How does locServ47 rank against other Rust servers?
By player hours over the last seven days, locServ47 ranks #7,042 worldwide and sits in the top 32% of all ranked servers.
Wipe schedule
What does wipe day look like on locServ47?
Its recent wipes drew an average busiest crowd of 3 players. 29 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on locServ47?
Its rhythm is not yet clear from the wipes of locServ47 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 21 hours is how long the present world has lasted.
Server
Is locServ47 online, and how reliable is it?
Live status for locServ47: online. The uptime it reports indicates a restart about 10 days 19 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 23 September 2026.
Performance of locServ47: does it run smoothly?
The last 48 hours saw an average of 183 server fps and a low of 155. At its peak it held 47,853 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,979 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does locServ47 run?
The Rust version for locServ47 is network protocol 2634 and build 166652, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is locServ47 located?
No region is published by locServ47. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 85.236.190.20:28015 is its address.
Tags, lists
Which When Is Wipe lists include locServ47? And filters?
These When Is Wipe lists include locServ47: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on locServ47 mean?
gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Capacity is 20 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags locServ47 publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does locServ47 enforce? And settings?
The name of locServ47 does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does locServ47 run?
locServ47 runs a procedural map of size 3,000 with seed 3221155, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join locServ47?
Open Rust, press F1, and type client.connect 85.236.190.20:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp20- Max players Capacity is 20 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.