nameserver
85.26.241.21:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC 11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is nameserver?
Currently nameserver is offline, having last been seen 9 days 8 hours ago.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver is #15,960 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on nameserver?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 20 hours.
Server
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 9 days 8 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 19 September 2026.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Steam updates your game, so the protocol matches when you join.
Where is nameserver located?
For nameserver, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 85.26.241.21:28015 is its address.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
Community Rust servers are the When Is Wipe lists that nameserver fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
These are the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): This server runs build 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does nameserver run?
nameserver uses a procedural map from the game's generator.
Join
How do I join nameserver?
Open Rust, press F1, and type client.connect 85.26.241.21:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players Slot count: 15.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build This server runs build 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.