nameserver
85.26.241.9:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC 11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
Right now nameserver is offline; the last sighting was 41 hours ago. A seven-day average of 0 players, with a peak of 3.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver is #5,448 for player hours, placing it in the top 24% of ranked servers globally.
Wipe times
What is the wipe schedule on nameserver?
Its rhythm is not yet clear from the wipes of nameserver on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 13 hours ago the current world was made.
Server details
Is nameserver online, and how reliable is it?
Live status for nameserver: offline, last seen 41 hours ago. 91 of 168 hours were online in the last 7 full days, 54% uptime. When Is Wipe has tracked it since 21 September 2026.
Which version of Rust does nameserver run?
On nameserver, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is nameserver located?
No region is published by nameserver. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 85.26.241.9:28015 is its address.
Tags, lists
Which When Is Wipe lists include nameserver? And filters?
These When Is Wipe lists include nameserver: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does nameserver enforce? And settings?
No gather rate appears in nameserver's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does nameserver run?
nameserver uses a procedural map from the game's generator.
How to join
How do I join nameserver?
Press F1 in Rust and enter client.connect 85.26.241.9:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Slot count: 15.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.