SoftNet
EU 85.49.251.3:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SoftNet?
0 of 100 slots on SoftNet are filled right now. A seven-day average of 0 players, with a peak of 3. The busiest time in the last 48 hours was 17:00 UTC, when the average was 3 players.
How does SoftNet rank against other Rust servers?
For player hours in the last seven days, SoftNet holds rank #4,616 worldwide, #1,548 in Europe, and is in the top 21% of all ranked servers.
Wipe times
What is the wipe schedule on SoftNet?
From the force wipe, an estimate is made of the next wipe for SoftNet. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 11 days 19 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server details
Is SoftNet online, and how reliable is it?
SoftNet is online at the moment. The uptime it reports indicates a restart about 4 days 7 hours ago. 120 of 120 hours were online in the last 5 full days, 100% uptime. Its first appearance in When Is Wipe data was 7 October 2026.
Performance of SoftNet: does it run smoothly?
Over the past 48 hours, it averaged 72 server fps, with a minimum of 25. Buildings, deployables and other world objects pushed the entity count as high as 114,125. The peak memory usage was 4,419 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does SoftNet run?
Rust network protocol 2634 and build 167398 on Linux is what SoftNet runs. Joining needs the same protocol version; Steam handles that update for you.
Where is SoftNet located?
In Europe, SoftNet lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 85.49.251.3:28015.
Tags, lists
Who runs SoftNet?
Both SoftNet and 1 other server we track publish a sftn.eu hostname, so they are most likely run by the same operator.
Which When Is Wipe lists include SoftNet? And filters?
These When Is Wipe lists include SoftNet: EU Rust servers, Community Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on SoftNet mean?
These are the tags SoftNet publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial can be played here by those new to the game; EU (Europe): The server browser files it under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does SoftNet enforce? And settings?
SoftNet's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does SoftNet run?
SoftNet runs a procedural map of size 4,500 with seed 367222608, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join SoftNet?
Open Rust, press F1, and type client.connect 85.49.251.3:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^t,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Gameplay
^t- Tutorial on Facepunch's tutorial can be played here by those new to the game.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.