localserver
86.127.225.26:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is localserver?
At present localserver shows as offline; its last appearance was 6 days 23 hours ago. The past seven days show 0 players on average and 1 at peak.
How does localserver rank against other Rust servers?
By player hours over the last seven days, localserver ranks #15,462 worldwide and sits in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on localserver?
Too few wipes are on record for localserver to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 21 hours.
Server details
Is localserver online, and how reliable is it?
Live status for localserver: offline, last seen 6 days 23 hours ago. In the last 6 full days, it was up for 0 of 144 hours, or 0% of the time. Its first appearance in When Is Wipe data was 6 October 2026.
Which version of Rust does localserver run?
The Rust version for localserver is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is localserver located?
No region is published by localserver. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 86.127.225.26:28015 is its address.
Lists and tags
Which When Is Wipe lists include localserver? And filters?
The When Is Wipe lists localserver fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on localserver mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags localserver publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does localserver enforce? And settings?
localserver's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is off.
Which map does localserver run?
localserver uses a procedural map from the game's generator.
Join
How do I join localserver?
Press F1 in Rust and enter client.connect 86.127.225.26:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.