cdogservers.net - Public
86.135.81.86:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:42 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is cdogservers.net - Public?
cdogservers.net - Public is holding 0 of its 400 slots at the moment. A seven-day average of 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when the average was 1 players.
How does cdogservers.net - Public rank against other Rust servers?
Over the last seven days, cdogservers.net - Public is #12,574 for player hours, placing it in the top 56% of ranked servers globally.
Wipe times
What is the wipe schedule on cdogservers.net - Public?
The rhythm of cdogservers.net - Public cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 31 hours.
Server
Is cdogservers.net - Public online, and how reliable is it?
Live status for cdogservers.net - Public: online. The uptime it reports indicates a restart about 9 hours ago. In the last 2 full days, it was up for 45 of 48 hours, or 94% of the time. The earliest record When Is Wipe has is 10 October 2026.
Performance of cdogservers.net - Public: does it run smoothly?
The last 48 hours saw an average of 186 server fps and a low of 153. The highest entity count was 48,688, including buildings, deployables and everything else. The peak memory usage was 1,723 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does cdogservers.net - Public run?
The Rust version for cdogservers.net - Public is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is cdogservers.net - Public located?
For cdogservers.net - Public, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.135.81.86:28015.
Tags, lists
Which When Is Wipe lists include cdogservers.net - Public? And filters?
The When Is Wipe lists cdogservers.net - Public fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on cdogservers.net - Public mean?
The game's server browser reads the tags cdogservers.net - Public publishes: gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): Capacity is 400 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does cdogservers.net - Public enforce? And settings?
No gather rate appears in cdogservers.net - Public's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does cdogservers.net - Public run?
The map on cdogservers.net - Public is procedural, size 3,000, seed 689777, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join cdogservers.net - Public?
Open Rust, press F1, and type client.connect 86.135.81.86:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp400- Max players Capacity is 400 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.