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When Is Wipe

32,640 players on 11,438 servers

Offline #7,352

cheggsLab

86.8.201.136:16261 checked 9h ago

Players

Now0/10
Peak, 48 hours2
7-day average1
7-day peak2
AveragePeakWipe
00.511.5220:0001:0006:0010:0015:0020:00Wiped Tue 13 Oct, 20:23 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0001:0006:0010:0015:0020:00Wiped Tue 13 Oct, 20:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:30 UTC 1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
0/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average
76/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
299/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average
108/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
11/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average
85/100

Quick answers

from the figures on this page

Player counts

How busy is cheggsLab?

At present cheggsLab shows as offline; its last appearance was 9 hours ago. The past seven days show 1 players on average and 2 at peak. In the last 48 hours, 10:00 UTC drew the highest average: 2 players.

How does cheggsLab rank against other Rust servers?

Over the last seven days, cheggsLab is #7,352 for player hours, placing it in the top 33% of ranked servers globally.

Wipe times

What is the wipe schedule on cheggsLab?

The rhythm of cheggsLab cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 32 hours ago the current world was made.

Server

Is cheggsLab online, and how reliable is it?

Right now cheggsLab is offline, with the most recent sighting 9 hours ago. It reports an uptime that puts the last restart at about 7 hours ago. In the last 1 full day, it was up for 21 of 24 hours, or 88% of the time. When Is Wipe has tracked it since 13 October 2026.

Performance of cheggsLab: does it run smoothly?

In the last 48 hours, average server fps was 236, and it never dropped below 227. Buildings, deployables and other world objects pushed the entity count as high as 8,933. It went as high as 846 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does cheggsLab run?

Rust network protocol 2634 and build 167781 on Linux is what cheggsLab runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is cheggsLab located?

For cheggsLab, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 86.8.201.136:16261.

Tags, lists

Which When Is Wipe lists include cheggsLab? And filters?

Community Rust servers are the When Is Wipe lists that cheggsLab fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on cheggsLab mean?

These are the tags cheggsLab publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does cheggsLab enforce? And settings?

cheggsLab's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is on.

Which map does cheggsLab run?

A procedural map, size 1,500 with seed 1582486418, is used by cheggsLab; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join cheggsLab?

Open Rust, press F1, and type client.connect 86.8.201.136:16261 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Capacity is 10 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.