too_mars
86.82.133.235:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is too_mars?
At present too_mars shows as offline; its last appearance was 2 days 22 hours ago. The past seven days show 0 players on average and 1 at peak.
How does too_mars rank against other Rust servers?
By player hours over the last seven days, too_mars ranks #14,935 worldwide and sits in the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on too_mars?
Its rhythm is not yet clear from the wipes of too_mars on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 22 hours ago the current world was made.
Server
Is too_mars online, and how reliable is it?
The server too_mars is offline as of the latest check; last seen 2 days 22 hours ago. 0 of 48 hours were online in the last 2 full days, 0% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Which version of Rust does too_mars run?
The Rust version for too_mars is network protocol 2634 and build 167398, on Windows. Steam updates your game, so the protocol matches when you join.
Where is too_mars located?
No region is published by too_mars. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 86.82.133.235:28015 is its address.
Lists and tags
Which When Is Wipe lists include too_mars? And filters?
The When Is Wipe lists too_mars fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on too_mars mean?
The game's server browser reads the tags too_mars publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does too_mars enforce? And settings?
The name of too_mars does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does too_mars run?
The map on too_mars is procedural, created by the game.
How to join
How do I join too_mars?
Press F1 in Rust and enter client.connect 86.82.133.235:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players The server holds 5 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.